What MvK SOURCEBOOK would you like to see produced first?

2 votes
The Big Book of Kaiju: A group of kaijutaku have followed and recorded the activities of kaiju since 1953, and now they share their findings with you! BBK features more kaiju and new mutations, information on kaiju biology, and a campaign that pits the players against the mysterious “Cult of the Beast God”.
 
50% / 1 vote
The Mecha Assault Force Technical Manual: In the tradition of other mecha-style games, the MAF Tech Manual offers information and attributes for mecha throughout history, as well as the weapons of the Anti-Kaiju Force, such as gazer tanks, experimental aircraft and ground force equipment cool enough to make a super spy jealous.
 
50% / 1 vote
Fate of the World: The kaiju are no longer a regional threat. From giant insects in the United States and bunyips in Australia to trolls in the tundra, kaiju are everywhere. Every nation has a different way of dealing with them, and every nation has developed their own take on mecha technology. Fate of the World details the mecha of the major powers and demonstrates the terrible affect weaponized kaiju have in two locations: Australia and Central Africa.
 
0% / 0 votes
Kami vs Oni: One of the great constants of the Mecha vs Kaiju world is the battle of the heavenly spirits, the kami, against the demonic invaders, the oni. This supplement goes in depth into how the supernatural influences the mecha battlefield. It also offers a campaign pitting the all-too-human pilots of the Mecha Assault Force against the magical power of the reincarnated Ogres.
 
0% / 0 votes
The Undersea Shogunate of Mu: For over 40 years this underwater kingdom fought against Japan. From destroying warships during WWII, sinking trade ships in the 1950s, and culminating in invading the island of Okinawa by surrounding it in a permanent typhoon in the 1970s, the Muans proved to be one of the most dangerous foes Japan ever faced. All the more terrifying due to the reason for the attacks: the summoning of the Muan’s dark god, Sea King Dagon. This setting book details the past of the MvK world – the remote-controlled robots of the 60s plus the super-robots of the 70s – and provides rules for incorporating eldritch horror into your game.
 
0% / 0 votes


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