Ogres recieve a bonus of +3 to all Strength and Endurance based tests. In additional, they count all weapons as 1 Size smaller for the purposes of Wielding, and objects as 2 sizes smaller for the purpose of throwing. Ogres add 50 to their Carry Score.
Voters:
Ogres may spend 1 Energy point to increase their STR or END bonus by +1. This can push the attributes bonus higher than the cap would allow. Increasing Strength in this way will raise damage, increase the bonus to tests that rely on strength, increase lift and carry as though the attribute were two higher per bonus increased, and affect the size of an object that the ogre can throw or the size of a weapon he can carry. Increasing endurance in this way will increase the bonus to tests that rely on Endurance and will negate a like number of Fatigue penalties equal to the increase. These adjustments will not increase Energy or Hitpoints.
Voters: